﻿using System.ComponentModel;
using System.Net.Sockets;
using System.Net;

namespace BrainTechLLC
{
    #if NO_SILVERLIGHT
[Browsable(true)]
[TypeConverter(typeof(ExpandableObjectConverter))]
#endif
    public interface ICommClientIssueCommands : ICommunicationsBase
    {
        void IssueCommand(object o, int transmissionType);
        IGameClient GameClient { get; }
    }

    public interface IGameClient
    {
        void IssueCommand(object o, int transmissionType);
    }
}
